Need for Speed: Carbon
Need for Speed: Carbon

Need for Speed: Carbon

October 31, 2006
EA Black Box, EA Canada, TransGaming Inc.
Electronic Arts
EAGL
73
User566 ratings
71
Critic2 ratings
72
Total568 ratings
RacingSimulator
PS3PCMacX360
Single player, Multiplayer, Split screen
First person, Third person
Open world

Summary

Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.

Storyline

The player returns to Palmont City, where years earlier a major street race ended in a police ambush and they were blamed for making off with the prize money. Back in the city and hunted by a bounty hunter, the player builds a racing crew and challenges the gangs that control Palmont's neighborhoods, competing for territory while trying to learn who was really behind the setup that forced them to flee.

Release Dates

X360Nov 16, 2006
PS3Mar 22, 2007
X360Dec 21, 2006
X360Oct 31, 2006
MacAug 29, 2007
MacAug 21, 2007
PS3Dec 21, 2006
PCOct 31, 2006
MacAug 17, 2007
X360Nov 03, 2006
PCNov 03, 2006
PCNov 16, 2006
PS3Nov 17, 2006
PS3Mar 23, 2007
PCDec 21, 2006

Gameplay video

Trailer

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