Wing Commander IV: The Price of Freedom
Wing Commander IV: The Price of Freedom

Wing Commander IV: The Price of Freedom

February 12, 1996
Origin Systems
Electronic Arts
RealSpace
89
User22 ratings
63
Critic2 ratings
76
Total24 ratings
Simulator
PCMacDOS
Single player
First person
Science fiction

Summary

Wing Commander 4 is one of the greatest space sims of all time, and some even consider it the greatest one of all. It is one of those games that did everything right. This is one of the few games that actually successfully manages to integrate a lot of FMV into the action, mostly because it uses trained film actors and directors. The combat is straightforward, fluid, and entertaining. The characters are as believable and memorable as they come. The orchestrated music -- just perfect. Finally, its enthralling story is both deep and plausible -- a combination that is often lost in modern games. There is simply no reason not to play this game and, once you do start playing, you will find it hard to think of a reason why you should stop.

Storyline

The year is 2673, four years after the Treaty of Torgo and the end of the Kilrathi War. As hostilities died out, more trivial concerns like rebuilding what was lost or dealing with space piracy, became the biggest concerns of the Terran Confederation. Even Christopher "Maverick" Blair, the famous Confed pilot responsible for ending the war, settled down and became a farmer. In these times of peace, humans grew fat and complacent. All good things must end, though. Soon enough, heinous incidents erupted on the outskirts of the Confederation, and humanity was forced to the brink of civil war. Confed HQ needed the best and decided to recall Colonel Blair to active duty. This is where you come in.

Release Dates

DOSFeb 12, 1996
PCFeb 12, 1996
MacFeb 12, 1996
DOS1996
PC1996
Mac1996

Trailer

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