Road Runner's Death Valley Rally
Road Runner's Death Valley Rally

Road Runner's Death Valley Rally

November 1, 1992
ICOM Simulations
SUNSOFT, Playtronic
55
User6 ratings
55
Total6 ratings
Platform
SNESSFAM
Single player
ActionComedy

Summary

Everybody has remembered waking up early on the weekend to watch Saturday morning cartoons. But would would happen if the cartoons were interactive? Well, you might end up with something like Death Valley Rally. The object is pretty simple: Race the Road Runner through each level as quickly as you can while collecting different colored flags, which are worth different amounts of points. When you reach the ending, if you're fast enough, you'll also get a time bonus, but if you're good enough, you'll get a flag bonus. Some of the flags are INCREDIBLY difficult to find, and the fact that you won't usually be able to find them, will challenge (or at least frustrate) most gamers. You can run, turbo run (by stocking up on bird seed), peck, and jump in this wild adventure, as you try to catch the escape the ever-witty Wile E. Coyote and his assorted ACME contraptions.

Release Dates

SFAMDec 22, 1992
SNESDec 01, 1993
SNESSep 30, 1993
SNESNov 1992

Gameplay Video

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