IndyCar Racing II
IndyCar Racing II

IndyCar Racing II

December 31, 1995
Papyrus Design Group
Sierra On-Line
RacingSimulatorSport
PCMacDOS
Single player
First person, Third person
Non-fiction

Summary

The fourth Papyrus racing game is the sequel to the 1993 IndyCar Racing. It uses many of the improvements which were introduced in NASCAR Racing. There are fifteen tracks in total, and the major features are 640x480 SVGA graphics, multiplayer support for two players, pit telemetry data for realism, interactive driving schools, enhanced artificial intelligence, in-game communication with the pit crew supporting speech recognition technology, and digital stereo sound. You race in open-wheel cars and there are different driving views, with detailed physics and a realistic simulation of damage and controls. You can call up information about your car (fuel, tires, wings, wheel stagger) during the races at any time. Aside from the in-game paint shop, there was an active modding community at work with many custom car sets available online.

Release Dates

DOS1995
DOS1996
Mac1995
Mac1996
PCJun 27, 1996
PC1996

Trailer

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