Ace Combat 6: Fires of Liberation
Ace Combat 6: Fires of Liberation

Ace Combat 6: Fires of Liberation

October 23, 2007
Project Aces
Namco Bandai Games, Atari Europe
83
User31 ratings
83
Critic2 ratings
83
Total33 ratings
SimulatorArcade
X360
Single player, Multiplayer
First person, Third person
ActionFantasyHistoricalWarfare

Summary

Throughout Ace Combat 6, the player must pilot a fighter jet or other aircraft to destroy foes both in the air and on the ground. As an arcade flight game, it simplifies flight controls and gives the player a large amount of bullets, missiles and other weapons, putting them up against a very large amount of enemy forces. In addition to missiles and a vulcan cannon, the player can equip special weapons such as heat-seeking missiles, bombs, rocket launchers, and others. The player can lock on to a number of foes, and assist different tactical squads by switching between their respective HUD readouts. The game includes 4 default multiplayer modes: Battle Royale, Siege Battle, Team Battle, and Co-Op Battle. In Battle Royale, the basic Deathmatch game mode, up to sixteen players shoot each other down to earn the highest points at the time limit. In Team Battle, a basic Team Deathmatch game is created. Points are awarded based on the type of aircraft destroyed. A unique type of multiplayer game, Siege Battle is played with two teams, Attacking and Defending. The Attacking team attempts to destroy the target (usually heavily defended by flak) within the time limit. The Defending team tries to halt their attack. The co-op battle mode consists of two single-player missions without AI that can be played with up to three other players.

Release Dates

X360Dec 13, 2007
X360Oct 23, 2007
X360Nov 01, 2007
X360Nov 23, 2007

Trailer

Gameplay Video

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