Sakura Wars: So Long, My Love
Sakura Wars: So Long, My Love

Sakura Wars: So Long, My Love

July 7, 2005
Global Entertainment R&D Dept. 2, Red Entertainment
Sega, NIS America
81
User5 ratings
75
Critic3 ratings
78
Total8 ratings
Role-playing (RPG)SimulatorStrategyTacticalAdventureVisual Novel
WiiPS2
Single player
Third person, Text
ActionRomance

Summary

Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero's ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.

Release Dates

WiiMar 30, 2010
PS2Jul 07, 2005
PS2Mar 30, 2010
WiiApr 09, 2010

Trailer

Gameplay Trailer

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