Sentinel Returns
Sentinel Returns

Sentinel Returns

October 1, 1998
Hookstone
Psygnosis
Strategy
PCPS1
ActionScience fiction

Summary

Prepare your mind, body and soul for a horrific game of hide and seek, where you are the hunted! From the people at Psygnosis comes this bone-chilling, mind-numbing strategy title that will make you dive into your brain and cringe with fear. The game is Sentinel Returns for the PlayStation. You are a scientist, exploring the mysteries of an unknown substance. When this mysterious substance is given to an equally unknown specimen, a world dominated by The Sentinel is revealed. In this unreal universe, the battle for life's very essence is in motion. Possibly, when you finish with the hundreds of specimens that you have, you will seek the answers to your questions. However, failing this task has unknown repercussions....

Storyline

Enter a surreal world where you must battle the Sentinel and his sentries over 650 chequered, 3D landscapes. Energy and movement are completely redefined in this unique blend of arcade and strategy elements. You, only known as an intelligent presence, move about the landscape by teleporting between robot "hulls". Any object in your field of vision can be absorbed for energy, as long as you also see the square of the landscape that the object is standing on. By aiming at any square your can see, and spending energy, you can create a new robot hull and teleport your presence to it, or you can create neutral objects: trees to block yourself from the Sentinel's gaze, or boulders that can be stacked. You gain height in the landscape by creating a robot on top of a stack of boulders, until you can see the Sentinel's square at the highest point in the landscape and absorb him. The problem is that the Sentinel slowly rotates and ruthlessly absorbs anything in his field of vision that is more potent than a tree, including yourself. In later levels, his sentries will threaten you with absorption from several directions.

Release Dates

PC1998
PS1Oct 01, 1998

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