Bravoman
Bravoman

Bravoman

May 20, 1988
Namco
Namco Bandai Games, Namco
Adventure
ArcadeWiiturbografx16
Side view
Action

Summary

The village of Nitta has been invaded by the army of Dr. Bomb, an evil scientist who is plotting to take over the world. Facing this crisis is Bravoman, who received his powers from Alpha Man to stand up against Dr. Bomb in the name of justice. The village of Nitta consists of 22 stages -- action stages that take place on the ground and shooting stages that take place underwater. Action stages use a unique control system in which the height of a jump and the distance of an attack changes depending on how long players hold down the button. Players collect the Luck Symbols that appear when they defeat enemies and give them to Lottery Man to get recovery and power-up items. Stop Dr. Bomb and bring peace to the village of Nitta and the rest of the world.

Storyline

Hitoshi Nakamura, a salesman for Mekama Fire & Marine Insurance, is given Silver Power and the transformation substance Hera&Bo by an Alpha planetoid who suddenly appears on his way home from overtime work, giving him the ability to transform into Bravo-Man. As a first step toward world domination, a robot army led by the evil genius scientist Doctor Bomb invades Nitta Fourth Street. Bravo-Man challenges the robot army to a battle.

Release Dates

WiiApr 09, 2007
ArcadeMay 20, 1988
turbografx16Jul 13, 1990
WiiMay 22, 2007

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