S.T.A.L.K.E.R.: Shadow of Chernobyl
S.T.A.L.K.E.R.: Shadow of Chernobyl

S.T.A.L.K.E.R.: Shadow of Chernobyl

March 23, 2007
GSC Game World
THQ, GSC World Publishing, Deep Silver, cdp.pl, GSC Game World
X-Ray Engine
81
User478 ratings
80
Critic2 ratings
81
Total480 ratings
ShooterRole-playing (RPG)
PS4PCXONESwitch
Single player, Multiplayer
First person
ActionScience fictionHorrorSurvivalStealthSandboxOpen world

Summary

S.T.A.L.K.E.R.: Shadow of Chernobyl is a first-person shooter with role-playing and survival elements, and the first game in the S.T.A.L.K.E.R. series. It is set in an open, hazardous area known as the Zone, based on the Chernobyl exclusion zone, where players explore wilderness, settlements, and military sites in search of valuable artifacts. Beyond combat against human factions and mutated creatures, players must contend with pockets of altered physics called anomalies, radiation, hunger, and bleeding, managing supplies and equipment to survive. A non-linear storyline offers multiple endings, and limited trading and dialogue with other characters shape the experience.

Storyline

In an alternate history, a second mysterious disaster strikes the area around the Chernobyl Nuclear Power Plant years after the original 1986 accident, leaving behind a lethal territory called the Zone that is populated by mutated creatures, deadly anomalies, and scavengers known as stalkers. The player takes the role of the Marked One, a man who survives a crash with no memory of his past. His only clues are a tattoo reading S.T.A.L.K.E.R. and a handheld device carrying a single instruction: kill a man named Strelok. Working for a local trader to repay a debt, the Marked One follows this trail deeper into the Zone, gradually uncovering hints about Strelok and the secrets hidden at its heart.

Release Dates

PCAug 31, 2007
PCMar 23, 2007
PCJun 01, 2007
PCApr 05, 2007
SwitchOct 31, 2024
PS4Mar 06, 2024
XONEMar 06, 2024

Trailer

Trailer

Trailer

Dev Diary

Pre-Release Gameplay Event

Pre-Release Developer Interview

Pre-Release Developer Interview

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