SWAT 4
SWAT 4

SWAT 4

April 5, 2005
Irrational Games
Vivendi Universal, Sierra Entertainment, Livedoor, Activision
Vengeance Engine, Unreal Engine 2
85
User150 ratings
85
Critic2 ratings
85
Total152 ratings
ShooterStrategyTactical
PC
Single player, Multiplayer, Co-operative
First person
ActionStealth

Summary

To simulate realistic police procedures, SWAT 4' encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured.

Release Dates

PCApr 05, 2005
PCJul 29, 2005
PCApr 08, 2005

Trailer

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