GunBound
GunBound

GunBound

May 1, 2002
Softnyx
Softnyx, Hangame, AsiaSoft, Gravity Game Hub, GOA Games Services Ltd.
77
User22 ratings
77
Total22 ratings
Tactical
PC
Multiplayer, Co-operative
Side view
Action

Summary

GunBound has turn-based artillery gameplay, bearing properties of two-dimensional games and ballistics-simulation games. In GunBound, players are assigned to two opposing teams which take turns firing at each other with vehicles called "Mobiles" in GunBound parlance. Each Mobile has three unique weapons, labeled "1", "2", and "SS" (Special Shot). Factors like terrain condition, wind currents and elemental phenomena force players to continuously change their aim and trajectory power setting while rethinking their strategy at the same time. GunBound also implements a "delay" turn system which is influenced by the Mobile, the weapon and/or item a player uses—using items or taking time with actions results in a longer wait before the player's next turn.

Release Dates

PCJun 01, 2005
PCMay 2002
PCAug 2003

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