Hunchback II: Quasimodo's Revenge
Hunchback II: Quasimodo's Revenge

Hunchback II: Quasimodo's Revenge

November 1, 1984
Ocean Software
Platform
C64ZXSACPC
Single player
Side view
ActionFantasy

Summary

On the first six screens Quasimodo must collect bonus bells to reach the following screen. On the first, a simple platform arrangement, the bells are set into the floor and walking over them will collect them. Each level of the platform screen is connected by the bell ropes at either end which go up and down. Hazards include arrows and fireballs which must be ducked or jumped, while on subsequent screens there are bats, birds and axes. On the seventh screen, which is inside the castle belfry, the working mechanisms of the clock threaten him. On completing the seventh screen, the game returns to screen one with an increased level of difficulty.

Release Dates

ACPC1985
C64Nov 01, 1984
ZXS1985

Gameplay Video

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