Sid Meier's Civilization VI
Sid Meier's Civilization VI

Sid Meier's Civilization VI

October 20, 2016
Firaxis Games
Aspyr Media, 2K Games
Firaxis LORE
80
User617 ratings
87
Critic20 ratings
84
Total637 ratings
SimulatorStrategyTurn-based strategy (TBS)
PS4LinuxAndroidPCiOSMacXONESwitch
Single player, Multiplayer
Bird view / Isometric
FantasyHistorical4X (explore, expand, exploit, and exterminate)

Summary

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Release Dates

iOSDec 21, 2017
LinuxFeb 09, 2017
LinuxOct 20, 2016
MacOct 24, 2016
MacOct 20, 2016
SwitchOct 13, 2021
SwitchNov 16, 2018
PCOct 21, 2016
PCOct 20, 2016
PS4Nov 22, 2019
XONENov 22, 2019
AndroidAug 13, 2020

Trailer

Gameplay video

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Announce Trailer

Civilization VI: Red Death - New Game Mode (Battle Royale)

Trailer

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