Live A Live
Live A Live

Live A Live

September 2, 1994
Square Osaka Development Department
Square
80
User22 ratings
80
Total22 ratings
Role-playing (RPG)
SFAM
Single player
Bird view / Isometric
FantasyScience fictionHistorical

Summary

Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.

Gameplay Video

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