Sorcerian
Sorcerian

Sorcerian

December 20, 1987
Nihon Falcom
Sierra Entertainment, Victor Musical Industries, Sega Enterprises, Ltd., Takeru, Nihon Falcom
PlatformPuzzleRole-playing (RPG)Adventure
PC-9800 SeriesPC-8800 Seriesx1WiiGenesis/MegaDrivePCturbografx16iOSDOSMSX2Turbografx-16/PC Engine CD
Single player
Side view
ActionFantasyHistoricalSandbox

Summary

Sorcerian is a side-scrolling action-RPG. The player can create up to ten characters, from whom up to four members can be present in a party at the same time. Each character is highly customizable, with four different classes/races (fighter, wizard, elf, and dwarf) and over 60 possible jobs/occupations (ranging from clown to exorcist) available for them to perform; each has its own strengths and weaknesses, affecting the seven primary attributes (strength, intelligence, protection, magic resistance, vitality, dexterity, and karma) in different ways, as well as different equipment limitations. The player can choose from fifteen different scenarios, or quests, to play through in the order of their choice. The party must battle enemies and perform tasks within the given levels to clear each scenario, before moving onto another scenario of their choice. The player controls the entire party at the same time, with all four members running in a line, jumping in sequence, and attacking in unison. The party members follow behind in a manner similar to the Options in the arcade shooter Gradius (1985). Sorcerian also employs class-based puzzles, such as using a high-strength character to force open doors. All the characters have a default starting age of 16. Each time a player begins a new scenario, a year passes by, while additional time passes by in towns as a character goes through training or enchants items. The characters age at different rates depending on their race, with humans reaching old age at 60, dwarves at 100, and elves at 200. Upon reaching old age, for every year that passes, a character can die permanently at a random time. There is also an “Advance Time” to speed up the flow of time. Another new feature of Sorcerian was its episodic format that extended across various expansion packs. Besides the default fifteen scenarios that come with the game, there were a number of additional scenario packs released. The aging system was created with the additional scenario packs in mind.

Release Dates

Genesis/MegaDriveFeb 24, 1990
DOS1990
PC-8800 SeriesDec 20, 1987
MSX2Aug 01, 1991
PC-9800 SeriesTBD
PC1997
iOSJan 20, 2012
WiiSep 16, 2008
x1Jun 01, 1988
Turbografx-16/PC Engine CDJul 17, 1992

Gameplay Video

Gameplay Video

Gameplay Video

Gameplay Video

Similar Games

Xanadu
Xanadu
1985·Platform, Puzzle
Dragon Slayer IV: Drasle Family
Dragon Slayer IV: Drasle Family
1987·Platform, Puzzle
Legend of Mana
Legend of Mana
1999·Role-playing (RPG), Hack and slash/Beat 'em up
Dragon Quest IX: Sentinels of the Starry Skies
Dragon Quest IX: Sentinels of the Starry Skies
2009·Role-playing (RPG), Turn-based strategy (TBS)
MapleStory
MapleStory
2003·Platform, Role-playing (RPG)
Ys VI: The Ark of Napishtim
Ys VI: The Ark of Napishtim
2003·Role-playing (RPG), Hack and slash/Beat 'em up
Demon's Souls
Demon's Souls
2009·Role-playing (RPG), Adventure
Dragon Quest VIII: Journey of the Cursed King
Dragon Quest VIII: Journey of the Cursed King
2004·Role-playing (RPG), Strategy
Fable
Fable
2004·Role-playing (RPG), Adventure
Guild Wars
Guild Wars
2005·Role-playing (RPG), Strategy