Warcraft II: Tides of Darkness
Warcraft II: Tides of Darkness

Warcraft II: Tides of Darkness

December 5, 1995
Blizzard Entertainment
84
User384 ratings
93
Critic1 rating
88
Total385 ratings
Real Time Strategy (RTS)Strategy
MacDOS
Single player, Multiplayer
Bird view / Isometric
Fantasy

Summary

Warcraft II: Tides of Darkness is a Strategy video game published by Blizzard Entertainment released on 1995 for MS-DOS. Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 players in the marvelous multiplayer skirmish.

Storyline

The First War brought the Fall of Azeroth, following the Orc campaign in Warcraft: Orcs & Humans. The survivors of Azeroth have fled by sea to the Human kingdom of Lordaeron, and the Orcs have decided to conquer Lordaeron, in what is known as the Second War. Both sides have acquired allies and new capabilities, including naval and air units, and more powerful spellcasters. In the Second War, the Orcs are successful at first, but the Humans and their allies take the initiative, partly thanks to an Orc rebellion initiated by the warlock Gul'dan, who seeks to raise the sunken Tomb of Sargeras. Eventually, the Alliance forces push the Horde to Blackrock Spire, but Anduin Lothar, commander of the Alliance, is slain there. At the final battle around the Dark Portal in Azeroth, the Alliance exterminates one Orc clan and captures the Orc supreme commander and the remnants of his forces. Hoping to avoid further invasions, the Alliance destroys the Dark Portal.

Release Dates

DOSJan 1996
DOSAug 05, 1998
DOSDec 05, 1995
DOSDec 05, 1995
MacJan 1996
MacAug 05, 1998
MacDec 05, 1995
MacDec 05, 1995

Gameplay Video

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