
Missile Command
July 1, 1980
Atari
Sega, Taito, Atari Corporation, Atari
72
User49 ratings77
Critic2 ratings74
Total51 ratingsSingle player, Multiplayer
Side view
ActionScience fictionWarfare
Summary
As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
Release Dates
ArcadeJul 1980
ArcadeQ3 1980
ArcadeJul 1980
Atari-ST1987
C641983










