BadLands
BadLands

BadLands

December 31, 1989
Steven Collins
Domark Software, Tengen
FightingShooterRacing
ArcadeC64ZXSAtari-STAmigaACPC
Single player, Multiplayer
Bird view / Isometric
Action

Summary

Badlands is effectively the spiritual successor to Atari's previous racing games Super Sprint and Championship Sprint. Similarly to the Sprint titles, Badlands pits three cars against each other in a three lap race around a small, single-screen circuit. Bonuses are present in the form of wrenches which can be traded for goods such as extra speed, extra acceleration or better tires Unlike the Sprint games, Badlands expands upon the formula, taking place in a post-apocalyptic environment and equipping each of the players with cannons. In reality, the cannons do little except to slow cars down by repeatedly shooting at them, but the shop between levels offers the possibility of arming the car with missiles which will destroy the target car, placing it at a severe disadvantage as a replacement is brought onto the track, taking a few seconds. The tracks also featured a number of new obstacles, including mines and retractable barricades.

Release Dates

C641990
Arcade1989
Amiga1990
ZXSTBD
Atari-ST1990
ACPC1990

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