Tomb Raider: The Angel of Darkness
Tomb Raider: The Angel of Darkness

Tomb Raider: The Angel of Darkness

June 20, 2003
Core Design
Eidos Interactive, Aspyr Media
62
User114 ratings
62
Critic4 ratings
62
Total118 ratings
ShooterAdventure
PCMacPS2
Single player
Third person
ActionHorror

Summary

Tomb Raider: The Angel of Darkness is the sixth game in the Tomb Raider series, and is the sequel to Tomb Raider: Chronicles. Angel of Darkness introduces new stealth and close-combat moves - ducking, sneaking and hug-the-walls walking. Lara must build her skills by performing action sequences. You'll have her running, dodging, performing flying leaps and platform jumps, shimming along walls and cables, as well as moving boxes and other obstacles around. Advancements are achieved with strategically placed power-ups. Collect weapons and ammunition, artifacts and money.

Storyline

A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.

Release Dates

MacMay 06, 2004
MacDec 18, 2003
PS2Jul 04, 2003
PS2Oct 23, 2003
PCJul 01, 2003
PCOct 23, 2003
PS2Jun 20, 2003
PCJul 01, 2003

Gameplay Video

Trailer

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